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Quests are a vital part of GreedFall. One of the main quest lines involves finding a cure for the Malichor plague on the Continent. There are four types of quests: main quests, which you must complete to progress the story; side quests, which are secondary to the main missions but reveal important lore about the factions and Teer Fradee; companion quests, which are given by the companions to De Sardet and typically involve assisting them in a personal matter; and missions, which can be found on bulletin boards in camps and cities, and usually involve hunting animals or finding missing people.

Quests are listed below both by in quest line and in chronological order.

Main quests[]

A Cure for Malichor[]

An Ancient Secret[]

The Coup d'Etat[]

Constantin's Fate[]

A New Threat[]

Main quests in chronological order[]

Side quests[]

Before the Departure[]


The Nauts' Secrets[]

In the Name of Science[]

The Origins of Thélème[]

The Shadows of the Guard[]

The Children of Teer Fradee[]

Mr. De Courcillon's Research[]

Companion Quests[]

Aphra's Quests[]

Kurt's Quests[]

Petrus' Quests[]

Siora's Quests[]

Vasco's Quests[]

Missions[]

Vedrad, "The Red Woods"[]

Magasvár, "The Vale of the Great Battle"[]

Wenshaganaw, "The singing waters"[]

Tír dob, "The Black Lands"[]

The De Vespe Conspiracy DLC[]

Side Quests[]

With Daggers Drawn[]

Missions[]

Aidag Ol Creidaw, "The Flaming Blood"[]

See also[]

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