Locations

GreedFall is a semi-open-world game with many places to explore. It is divided into two major areas: Gacane, which is the old world where the story begins and Teer Fradee, which is the new world where the story unfolds. The world is a semi-open-world map, quite similar to "Dragon Age: Origins", where places have certain travel points and will load a new map, which then is explorable.
 * The introduction in Sérène presents the players a lot about the story and the connections and interests of the factions. It also is a tutorial for how the game handles combat and quests.
 * Once Sérène was left, players can't return there.



Gacane, the Old Continent

 * Sérène: a major port city and the seat of power within the Congregation of Merchants.

Places in Sérène
Sight seeing:

Sérène

New Sérène

San Matheus

Teer Fradee, the New World Videos by Focus Home Community

Teer Fradee, the New World
Notable places
 * New Sérène: the Congregation's new colony on Teer Fradee. Important main locations there are Governor's Palace, De Sardet Residence, Eastern Gate, North Road, Port Quarter, Orsay Square, Silver District, Copper District and Coin Tavern.


 * Hikmet: the main colony of the Bridge Alliance on Teer Fradee.
 * Al Saad City Square
 * Doctor's House
 * Doctor Asili's Secret Laboratory


 * San-Matheus: the main colony of Thélème on Teer Fradee.
 * Magasvár "The Vale of the Great Battle"
 * Vedrad "The Red Woods"
 * Glendgnámvár "The Shore of the Tall Bones"
 * Wenshaganaw "The Singing Waters"
 * Couwis, "Cave of Knowledge"
 * Meinei falág, "The Rocky Mounts"
 * Dorgred "The Heart's Gates"
 * Cwenvár, "The Tall Trees"
 * Credhenes, the Heart
 * Anemhaid, "The Fiery Soul"

Villages

 * Village of Vígshádhír
 * Village of Eden
 * Village of Vedleug
 * Village of Vígnámrí
 * Mine Village
 * Village of Vígyígidaw
 * Village of Vedrhais
 * Village of Víghulgsob
 * Village of Wenshaveye

Map legend
The map's legend lists everything of importance.
 * Main quest
 * Side quest
 * Mission
 * Point of interest
 * Search area
 * Quest-giving character
 * Character
 * Merchant
 * Blacksmith
 * Alchemist
 * Crafting table
 * Arena
 * Skill altar
 * Camp/Chamber
 * Travel cart
 * Higher/Lower floor
 * Dungeon entrance/exit
 * Travel